Interface\SharedXML\CustomBindingButtonMixin. Interface\SharedXML\a:91: in function `OnInput' This can be any keyboard or mouse button (e.g. Go to Main Menu > Interface Options > AddOns > RingMenu and use the Key Binding field to choose an appropriate button to open / close the RingMenu. Interface\SharedXML\a:123: in function `NotifyBindingCompleted' Note: RingMenu for Classic WoW is still in Beta. Interface\FrameXML\a:28: in function `OnBindingCompleted' Interface\FrameXML\a:22: in function `CallOnBindingCompletedCallback' Interface\AddOns\RingMenu\a:367: in function `bindingCompletedCallback' Interface\AddOns\RingMenu\a:271: in function Stack: Interface\AddOns\RingMenu\a:271: attempt to call global 'SaveBindings' (a nil value) Message: Interface\AddOns\RingMenu\a:271: attempt to call global 'SaveBindings' (a nil value) It took a little work to do it the way I wanted to instead of a text or function key, I wanted the mouse to activate. Spent most of today working on a menu to open my game. To easily distinguish RingMenus, you can (optionally) give each one a name.įind source code, bug reports, and discussion on GitHub. Building a menu system for my game, that I will use throughout the game. Using the drop down menu at the top of the panel and the and - buttons next to it, you can configure several RingMenus which can have different settings and key binds. Depending on your class, some button slot ranges might be already in use for shapeshift forms. Using the First Button Slot and Number of Buttons settings further down, you can adjust the range of action button slots that are used for the RingMenu. In the bags to be traded, a menu of up to. It presents in a bar two pieces of furnished jewelry. You can now drag and drop actions to the slots of the RingMenu like for a regular action bar. Menu for drinks A special modification of add-on for drinks. Open the RingMenu by clicking the selected button anywhere on the screen. Note: RingMenu for Classic WoW is still in Beta. trade skills, tracking spells, hearthstone, etc.). The RingMenu is hence ideal for storing away action buttons that are frequently used yet need not be present on the screen at all times (e.g. 1.13) adds an additional circular action bar that normally remains hidden but can be summoned by a click of a (mouse) button.
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